GPU Local Triangulation: an interpolating surface reconstruction algorithm

نویسندگان

  • Carlos Buchart
  • Diego Borro
  • Aiert Amundarain
چکیده

A GPU capable method for surface reconstruction from unorganized point clouds without additional information, called GLT (GPU Local Triangulation), is presented. The main objective of this research is the generation of a GPU interpolating reconstruction based on local Delaunay triangulations, inspired by a pre-existing reconstruction algorithm. Current graphics hardware accelerated algorithms are approximating approaches, where the final triangulation is usually performed through either marching cubes or marching tetrahedras. GPU-compatible methods and data structures to perform normal estimation and the local triangulation have been developed, plus a variation of the Bitonic Merge Sort algorithm to work with multi-lists. Our method shows an average gain of one order of magnitude over previous research.

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عنوان ژورنال:
  • Comput. Graph. Forum

دوره 27  شماره 

صفحات  -

تاریخ انتشار 2008